Now PlayingWar Machines
Streaming + social
Act II War Machines

KAMDRIDI game development

Play the signal. Survive the machine.

The next KAMDRIDI game builds are in active production with exclusive music and a larger cinematic world. Compare the Codex and Qwen War Machines experiments, then follow The Gilded Null — Act I as the next build takes shape.

The Gilded Null development art
ACT I 3D Runner - DevelopmentCheckpoint 003Active Development

Latest production checkpoint

Follow the real Godot ACT I runner as development continues toward the next public checkpoint. The project is not being presented as a finished game.

Sourcekamdridi-lgtm/kamdridi-gilded-null-act1
Branchhandoff/codex-2026-07-19
Verified sourcee684e58
Latest checkpointCheckpoint 003

Merge the canonical-candidate validation gate: exact-export Chromium WebGL boot and PLAY, quota-resilient mobile and camera proof transfer, and the updated next-checkpoint truth lock. The current source is validated end to end at merge e684e58: integration, soak, 390x844 mobile controls, six camera captures and exact WebGL boot plus PLAY are green. The final RN-07 character asset and approved KAMDRIDI master are still absent, so Checkpoint 003 remains the latest playable browser build and Checkpoint 004 remains unpublished.

3 cameras verified19 wall modules500m+ tested
View ACT I progressUpdated August 14, 2026
Next production milestone

Add and approve the final RN-07 wrapper scene at assets/characters/rn07/RN07.tscn and the authored KAMDRIDI master, then rerun the same integration, soak, mobile, camera, audio and exact-export Web validation before publishing Checkpoint 004

Public build status

Temporarily Offline

The public prototype is paused while the next production pass is being prepared. Development progress remains visible without exposing a broken or unfinished build.

View Development Status